Weapon skills
There are 9 skills that the player will eventually unlock in PlanTechtor. Each of these skills can be equipped onto any of the 3 weapons. A skill will automatically scale it’s powers based on the weapon it is equipped to. Pistol skills trigger significantly faster but are also the weakest. Bazooka skills scale up massively and compound their power, but you only get 6 shots per level. Bow skills sit somewhere between those two; they are good scale and power but require precision aiming.
Fire, Ice, and Lightning are your staple skills. They are the first you unlock, and they will be valuable tools during the game. Fire is the most versatile damage skill. Ice is a great Utility skill that can still do damage to kill smaller enemies. And Lightning makes every other damage skill even better!
These are the last of your Utility skills; skills that focus on supporting you instead of directly damaging the enemies. Target Dummy will cause enemies to clump up; making them ripe for an area based skill. Stun will completely lock down a threat while you prepare to take it out. Heal will prolong the usefulness of your Units and keep you in the game longer.
The last of your damage skills. Poison is the best single-target damage skill in the game. Turrets are a great way to maintain some control over the map; and a great target to Heal. Damage Field can devastate a significant number of enemies if they are clumped together.